Updates
Idle Breakout » Devlog
- Added different cursors to increase visibility.
- Once you break 1,000 Black Bricks, you’ll get a new option in the Upgrades menu. This is a preview of new content I’m working on called Boss Bricks. Please try it out and let me know any feedback you have.
- Ball prices should now scale properly above ~2.3 billion.
- Black Bricks Update: Every 1,000 levels, regular bricks will receive increased HP, with Black Bricks HP increased even further. However, Black Bricks cycle back to 1 brick, then 2, then 3 etc.
- Power Ups now stack, so you can have multiple snowballs, double your gold bonus, or extend the life of other Power Ups.
- New brick pattern <3
- Gold is now reward based on level (< 100 = 1, 100 – 1,000 = 2, 1,000 – 10,000 = 3, etc.)
- UI now displays Money and Black Bricks (it’s a bit ugly but it’ll do until I overhaul the UI).
- Added 2X Gold to clickable Power Ups (now that it stacks).
- Demon Core effect no longer obscures menus.
- “Los Alamos” typo, thanks to Aks146.
- Moved notification of level 100 time (so it isn’t blocked by Black Brick warning).
- Boss Bricks now give gold when you beat each level. However, they are still just a test but should be finished soon!
Files
IdleBreakout.exe 3.2 MB
Feb 15, 2019
HTML5.zip Play in browser
Feb 15, 2019
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Idle Breakout
Unlock and upgrade an assortment of brick-breaking balls!
Status | Released |
Author | Kodiqi |
Tags | Clicker, Idle, Incremental |
Comments
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Hi. I have been playing this game for about a month. I think. After playing this update for about a week I have some thoughts. At the time of writing this my prestige upgrades are: 12800% cash bonus, 10x speed, 4096x power, 4 lasers, and 210 balls. I am basically only focusing on power upgrades now. I have passed 100 bonus gold for beating a Boss battle.
A nice feature would be the ability to reset damage done so you can more easily see what does the most damage.
I also think you should keep the BB when you prestige. Since boss progression doesn't reset BB points shouldn't either. And now onto the bosses them selves. They seem a bit easy. But that might be because I have played a bunch before this update. Also I would very much like a feature in the numbers only mode to show how many boss lives are left.
Thanks for making this game